Orphaned Polygons in Torque – Part 3 of 3 April 21, 2008
Posted by admin in Tutorials.Tags: 3D, 3D Max, Art, Artist, DIF, DTS, Engine, Entertainment, Game, Game Art, Game Artist, GameDev, Games, Orphan, Orphaned, Pipeline, Polygons, Technology, Torque, Torque Game Engine
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How do I resolve, or fix them?!
This is now going to simply be a list of work around’s that I have found to resolve, or alleviate the problem… If you were hoping for a ‘Fix Orphaned Polygons’ button I am afraid you & I are sadly out of luck…..
I have moved my 3D & Portfolio Blog, for the rest of this post please click below
http://blog.cunnington.co.za
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