Orphaned Polygons in Torque – Part 2 of 3 February 27, 2008
Posted by admin in Tutorials.Tags: 3D, 3D Max, Art, Artist, DIF, DTS, Engine, Entertainment, Game, Game Art, Game Artist, GameDev, Games, Orphan, Orphaned, Pipeline, Polygons, Technology, Torque, Torque Game Engine
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How do I find them?
Its not a simple job to find Orphaned polygons. There is no tool that tells you exactly which brush has freaked out… (that would be especially handy when working in 3D Max, because each of my brushes has a unique name)…
I have moved my 3D & Portfolio Blog, for the rest of this post please click below
http://blog.cunnington.co.za
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