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Orphaned Polygons in Torque – Part 1 of 3 February 22, 2008

Posted by admin in Tutorials.
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I am no expert in the field of Programming, I don’t want to be (I am an artist) but sometimes in game dev, technical artists have to have a good grounding of what their engine is doing…

I have moved my 3D & Portfolio Blog, for the rest of this post please click below
http://blog.cunnington.co.za

:D

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